Unity RPG Character Sheet [Custom]

Unity RPG Character Sheet [Custom] fr en

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A non-standard character sheet for Unity RPG, customized for my own game with a mix of French and English. Not meant for live play, but for static reference.

Besides the obvious, some fields such as Core Paths and Notes interpret Markdown-like syntax for *bold*, _italic_ and -lists, making it easier to format those texts. Used along with my Info Blocks theme, the character sheet extracts abilities (if shown together on the character’s overview) and artifacts to integrate them under the character sheet. An option (which can be toggled live) allows the player to show or hide upgrades they don’t have from the power blocks.

The sheet also includes fields for homebrew classes and races, and fills in a few details automatically for the core ones.


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Latest version 1.0

Released 1 month ago

  • Overhauled theme to be more similar to various stat blocks (powers, artifacts, etc.), as well as various adjustments to the layout’s finer details.
  • Prettier attribute names.
  • Certain fields (core paths, notes) now allow Markdown-like formatting shortcuts. Asterisks for bold, underscores for italic, and a hyphen at the start of a line creates a proper list.
  • Abilities, if they appear on the same page as the character sheet (i.e. with posts set to Attributes and Abilities on the character’s overview), are now processed by the character sheet plugin to integrate the two views more seamlessly. An option to display only the upgrades that are mentioned in the "Class Powers" attribute has been added and can be toggled live in the Powers & Perks section.
  • Likewise, if entity mentions are found in the Artifacts section, their info blocks will be summoned into the corresponding section below the character sheet.
  • This is madness.