Spaceship Sheet Star Wars

Spaceship Sheet Star Wars fr en

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A spaceship sheet, initially designed for Star Wars but that can surely be useful for other RPG. I've tried to make this sheet customizable enough to let anyone who needs a spaceship sheet add the attributes they need. So if you feel that something is missing, please let me know.

If you'd like to see the code, you can check at https://github.com/Al7Mino/kanka-template/tree/main/templates/Spaceship

The sheet is divided in 3 parts : general infos about the spaceship, game infos and stats, and weapons infos and stats.

Customization

Game attributes

Attributes that can be useful in game are divided in multiple sections : Crew, Nav Computer, Speed, Maneuverability, Hyperdrive, Shields, Hull and Sensors. For each of these sections, you can customize its content by defining custom attributes. Custom attribute's name must follow some rules to be correctly added in the sheet. It must have one of the following form :

  • [section]_notes                                    - global notes about the section
  • [section]_[n]_label                               - the name of the attribute/stat
  • [section]_[n]_value_[m]                       - value of the attribute/stat
  • [section]_[n]_notes                              - notes about the attribute/stat

Where :

  • [section] is a section title. So the available options are : crew, navComputer, speed, maneuverability, hyperdrive, shields, hull and sensor.
  • [n] is a number between 1 and 10.
  • [m] is a number between 1 and 8.

Weapons

Multiple weapons can be added to the spaceship sheet. Like game attributes, it's possible to customize weapons content. The custom attributes for weapons must have one of the following forms :

  • weapon_[i]_name                               - the weapon's name
  • weapon_[i]_type                                 - the weapon's type or category, like Laser Cannon or Torpedo Launcher
  • weapon_[i]_fireLinked                        - checkbox ; checked if this weapon combine multiple cannon that fires silmutanously
  • weapon_[i]_fireArc                             - where the weapon can fire ; available values are front, back, left, right, turret
  • weapon_[i]_notes                               - some notes about the weapon
  • weapon_[i]_fireControl                       - the bonus to fire with this weapon
  • weapon_[i]_damage                           - the damage dealt by the weapon
  • weapon_[i]_sub_[n]_label                  - the name of the sub attribute/stat
  • weapon_[i]_sub_[n]_value_[m]          - value of the sub attribute/stat
  • weapon_[i]_sub_[n]_notes                 - notes about the sub attribute/stat

Where :

  • [i] is a number between 1 and 10. This is used to associate some attributes to one particular weapon.
  • [n] is a number between 1 and 10.
  • [m] is a number between 1 and 8.

Latest version 1.0.2

Released 3 months ago

- Fix styles problems, especially for smaller screen.

- Improve conditionnal rendering to hide useless sections.